One Yukkuri Place

Yukkuri Diary Updates and Discussions

Posted under General

I'd like to see the game turn from kind of a free-form game to something that you build on. Ya know, start in your apartment, start picking up strays, training them, badge them, sell them, get reputation, buy a house/land, training equipment, etc.

Not that I don't think this is cute/interesting.

Hitosura said:

I'd like to see the game turn from kind of a free-form game to something that you build on. Ya know, start in your apartment, start picking up strays, training them, badge them, sell them, get reputation, buy a house/land, training equipment, etc.

Not that I don't think this is cute/interesting.

I think that ought to be a separate game
What I like about Yukkuri Diary (or bluesnow's games in general), is that they're open world
I can do what I want, from loving yukkuri to kill them mercilessly, to breed them to get an Alice with a Sakuya's accessory

captperv said:

what is up with alarm clocks why do the Yu's hate alarm clocks?

They're noisy and annoying
I don't like alarm clocks either, especially if they have a generic ring instead of my jam

captperv said:

well i figured that part i just didn't know that cannon

It's not canon. Yukkuri are by themselves loud and obnoxious so that is not why yus in this game are so vexed by the alarm clock. The likely reason is that the programmer is infusing human values to his yus considering a large number of humans are definitely annoyed by alarm clocks (which by are purposely designed to irritate a person out of sleep).

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