One Yukkuri Place

Yukkuri RP - Interest Check

Posted under General

Just a reminder: the roleplay thread is heavily moderated to prevent random trolling! >_>

edit: make your characters in this thread first.

poweryoga said:
Just a reminder: the roleplay thread is heavily moderated to prevent random trolling! >_>

edit: make your characters in this thread first.

yaaaaay! Poweryoga, you're the best! :D

BaronMind said:
Is too late for new players? Looks fun...

No, you can still join.

Did you see the list of character classes on the first page? You need to pick on of these, in addition to a yukkuri type and a by-name that serves as sort of a first name/nickname for yukkuri.

Having you join up with the party is still easy at this point, you will just be a last-minute addition to the team.
I would like to call attention to the Storyteller-class in particular, which is the only class not yet present in the party and represents a kind of Bard/Rogue here.
Maybe you should give it some consideration if you don't have any strong inclinations towards other classes.

BaronMind said:
Are flyers acceptable? My first choice would be a Cirno...

Flying characters are not allowed.
A Cirno is otherwise okay, but she would have to be incapable of flight to get admitted.

It's simply too difficult to balance flying ability and I'm trying to get away from special abilities based on "race", I want people to pick characters based on their tastes, not based on what powers they'll get.

a flier would be able to find the easy place within a day! then chen wouldn't have to go look and can just take it easy! :D

FunkSoulBrother said:
Flying characters are not allowed.
A Cirno is otherwise okay, but she would have to be incapable of flight to get admitted.

It's simply too difficult to balance flying ability and I'm trying to get away from special abilities based on "race", I want people to pick characters based on their tastes, not based on what powers they'll get.

Okay, I expected that, I thought I'd ask just in case.

A flightless Cirno fighter, then. Hard to hurt and not very bright. I have a little backstory all worked out, should I throw it in?

If you'd rather not have two fighters on the party, I had a storyteller Koishi as my second choice if Cirnos were ruled out. I'm only familiar with DnD so I'm basing my assessment of a 'Bard/Rogue class' on that. Please enlighten me if that's too far off.

poweryoga said:
cirno is too strong for flying!

Understand easy ok!

*bop*

STRONGEST!!!

*bop*

Also, it'd be nice to have a fellow fighter for Riku to train with.

BaronMind said:
Okay, I expected that, I thought I'd ask just in case.

Feel free to ask me any questions you have, I may occasionally become irate and froth from the mouth a little, but I'm otherwise perfectly nice.

A flightless Cirno fighter, then. Hard to hurt and not very bright. I have a little backstory all worked out, should I throw it in?

Please do.

If you'd rather not have two fighters on the party, I had a storyteller Koishi as my second choice if Cirnos were ruled out. I'm only familiar with DnD so I'm basing my assessment of a 'Bard/Rogue class' on that. Please enlighten me if that's too far off.

And I never played DnD for that matter, my favorite RPG is Shadowrun.
I would advise you to forget everything you learned from DnD, because 'Bunnies & Burrows' - the RPG from which I'm deriving my yukkuri game - is completely different.
As you'd expect from a game centered around intelligent Rabbits with no real special powers, fighting is almost never a good idea, other than DnD, which is all about combat.

Maybe I shouldn't have compared the Storyteller to a Bard or a Rogue, because that is going to be very misleading if people think of DnD.
The Storyteller is a rogue in character, not with regards to its' abilities - you know Han Solo from Star Wars? He's a rogue.
And the Bard aspect only comes up because they're both wandering storytellers and entertainers.
Storytellers are all about charming and fast-talk; they have the special ability of 'enthrallment' which allows them to pull in audiences with their stories in a way that is almost hypnotic.
High-level storytellers can become veritable Puppetmasters who can shape large crowds to their will - very powerful stuff.

FunkSoulBrother said:
I would advise you to forget everything you learned from DnD, because 'Bunnies & Burrows' - the RPG from which I'm deriving my yukkuri game - is completely different.
As you'd expect from a game centered around intelligent Rabbits with no real special powers, fighting is almost never a good idea, other than DnD, which is all about combat.
Maybe I shouldn't have compared the Storyteller to a Bard or a Rogue, because that is going to be very misleading if people think of DnD.

I was referring to the the personalities and roles of said classes, not the mechanics. I only mentioned DnD because it's the only pen-and-paper RPG I know anything about.

The Storyteller is a rogue in character, not with regards to its' abilities - you know Han Solo from Star Wars? He's a rogue.
And the Bard aspect only comes up because they're both wandering storytellers and entertainers.
Storytellers are all about charming and fast-talk; they have the special ability of 'enthrallment' which allows them to pull in audiences with their stories in a way that is almost hypnotic.
High-level storytellers can become veritable Puppetmasters who can shape large crowds to their will - very powerful stuff.

That's what I gathered from your intial description. Thanks for the clarification.

"Snowball" Cirno was the youngest of 4 children from the unlikely pairing of a Cirno father and a Suika mother.

She lost her family to Remilias shortly before she was old enough to leave home, and would have died as well if she hadn't been rescued by a passing clan scout. She was gravely injured and although the wounds healed, she will never fly again.

Since that day Snowball has vowed to become the STRONGEST yukkuri, strong enough to defeat even Remilias and Flandres. She has no family in the clan, but considers the clan itself to be her 'new family'.

Snowball is smaller and heavier than the average yukkuri, making her tougher than most at the cost of being somewhat slow. She's slow in the head as well, and prone to leaps of insane yukkuri logic that would make a Patchouli cringe.

...

Sorry about that, I got a little carried away. I made a few assumptions about the setting and may need a boot to the ass to punt me in the right direction.

BaronMind said:
"Snowball" Cirno was the youngest of 4 children from the unlikely pairing of a Cirno father and a Suika mother.

She lost her family to Remilias shortly before she was old enough to leave home, and would have died as well if she hadn't been rescued by a passing clan scout. She was gravely injured and although the wounds healed, she will never fly again.

Since that day Snowball has vowed to become the STRONGEST yukkuri, strong enough to defeat even Remilias and Flandres. She has no family in the clan, but considers the clan itself to be her 'new family'.

Snowball is smaller and heavier than the average yukkuri, making her tougher than most at the cost of being somewhat slow. She's slow in the head as well, and prone to leaps of insane yukkuri logic that would make a Patchouli cringe.

...

Sorry about that, I got a little carried away. I made a few assumptions about the setting and may need a boot to the ass to punt me in the right direction.

No, this is already pretty good.
Just one thing:
I was going to make insane yukkuri logic a staple of scum, so this wouldn't be appropiate for civilized yukkuri like yourselves.

If I had to summarize the premise of this game in one sentence, it would be "Yukkuri are people", similiar to how the premise of Watership Down and the Bunnies&Burrows game that was derived from it was basically "Rabbits are people".

They are a pre-stone age hunter-gatherer society, so they don't know about a lot of things and they're overall less intelligent than humans, but otherwise they are still three-dimensional characters, not just butt-monkeys for overused jokes - the occasional yukkurism aside.

Now, I don't want to lecture people on how to 'properly' play their characters and I know that to many people the idiosyncracies of the yukkuri world are very important, but I'd prefer it if you'd approach the lack of intelligence and logic that yukkuri suffer from in most works more like you would with dim-witted human characters.

'Sides, insane troll logic won't get you very far when the whole world is your enemy.

zidana123 said:
But... Kittybread Chen has already used insane yukkuri logic T_T

I don't remember everything your character did so far, but as far as I am concerned, you haven't quite reached "Insane Yukkuri Logic" yet.

BaronMind said:
It was a poor choice of words. I was only trying to say she's a few cards short of a full deck.

Alright.
So, is the Cirno your final choice then?
Do you want to get into the game on your own or would you like me to set something up?

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