One Yukkuri Place

Simyukkuri Ideas :'D

Posted under General

maximusfive said:
Some Method of automating Poo Removal would be great too; Food maker under the toilet works, except that also eats baby yukkuri who try to use the toilet. Maybe add a 'Baby-yu safe' version?

Okay, I've never tried that, but it sounds hilarious. It sounds sort of the Clueless Owner routine.

BetsyBathory said:
Okay, I've never tried that, but it sounds hilarious. It sounds sort of the Clueless Owner routine.

It feels like a useless piece of equipment sadly. Poo turns into poo, baby yus are what actually make food...

copycat said:
It feels like a useless piece of equipment sadly. Poo turns into poo, baby yus are what actually make food...

Actually, its something like, every 2 or 3 poo in = 1 poo out, with a near zero chance for food to come out. Its also only a chance of getting food from yukkuri, you also have a chance to get poo, or nothing.
By the way, the type of yukkuri(living baby-yu, or dead older ones) that get mulched up can determine the food that comes out. Reimu's and Marisa's produce normal food, Patchy's produce bitter food, Alices.....I think they produce normal food, unless they're a raper, in which case they make Viyugra. Lemme test that real quick.

Testing finished, many Alice's Mulched.
It appears Alice's produce normal, with a chance for Viyugra, regardless of whether they are rapist or not.

But regardless, I think if you put like, 3 food makers in a row, with the output of one feeding into another, you could eliminate most of the poo produced; Granted, that would also eliminate any food produced, but I just use auto-feeders for food anyways. (Except when I segregate shit-heads from nice ones, then the shitheads only get poo to eat, and food only when one dies and gets mulched by me.)

Also, is it a bug or intended that if you inject drugs into a yukkuri that is either Pinned in place, or had their feet burnt, that they become semi-immortal? As in, they do not get hungry, and only take damage via direct action (attacked by other yu's(not sure on this one, lemme test), or Hammered).

*Tests that drugged yus do infact take damage from other yu's attacking it.*
.....
○.○
Holy shit, a drugged yu kicks the shit out of any other yu that even gets close to it! While having Burnt feet and Blinded to boot!

EDIT: oh right, sealing Anyaru is another way that the drugged yus can be killed. POP!~♥

blinded has no actual effect (besides nightmare fuel) atm. Drugged yu's are immune to hunger until the drugs wear off.

Eternity said:
I'll check wasa, she's just using the wrong directory I think.

I'll think about adding that far remilia, but she doesn't really work at all anyway so it's probably wasted effort.

Saves don't work because beds broke then and I never updated it to deal with the new object types. If there's a demand I'll look into hotfixing it, but it's going to rebreak nearly every update

There are other things that break saves ?

maximusfive said:
Food maker

The thing is, from what I understand, that food maker is an important piece of equipment to make money (not fully implemented thanks god), but the machine itself is super expensive (and it adds up since the product chute isn't cheap) for the little use you have out of it.

It's very barebones in its current form, so I don't see any use to it, neither as a cleaning tool or a proper food making one.

I'll modify the values on it a bit. Money should be implemented right around when half life 3 is released

Eternity said:
Drugged yu's are immune to hunger until the drugs wear off.

Uh, as far as I can tell, the drugs never wear off, at least on yukkuri that have burned feet. Any other yukkuri I've drugged dies in a matter of seconds...

you're on an old bugged version. I used the drug option to test death sprites and forgot to fix it, so instead of having a 1-1000 chance of dying each second, it has a near 99% chance

Unfortunately, I can't release a new version in its current state, pregnancy, birthing and all that stuff is kind of weird since I started working on stalks. I mean, it works, but its really weird placement wise and aesthetically.

Another JP feature I like is the fact that you can clean all the baby Yus at once, and the whole place at once. Cleaning every single baby Yu after every single crap gets very annoying.

Okay, Just saying, I'd love to have POOP under food section. Water in food dish:
Reimu: "Mister water can really take it easy~" "Pyaaa! Shoo good! Shoooooo gooood!"
Marisa: "Gulp gulp refreshed!" "Bring more easy mister water shitty slave!"
Alice: "Very city-sect mister water~" "NHOOO! Mister water is so goood!"
Pachy: "Gulp gulp happiness!" "Mukyu! Bring more easy mister water for the great sage shitty slave!"
Remi: "UU~ Happiness~" "Shitty slave bring more mister water for Remi!"

and some ability to keep then Koyukkuri's forever. :U
Big yukkuris are to big...

WXRunThisTown said:
Japan has Aquatic Marisa and Kotatsu Marisa.

You know what we need?

http://yukkuri.shii.org/post/show/24521/alice-ana-canrisa-crying-danger-marisa-series-stre

Mackerel-Chan/Canrisa.

What if you make something like that : now we can take the accessory from a yu why you don't make an option like "replace accessory" that permits at the player to replace the regular accessory whit a fake one (that obviosly will make the yu feel and that will make it eventually deplove madnees or depression (if you ever put them into the game)) so we can get canrisa and another whay to abuse in one strike

would be nice to have a way of having Remi prioritise high health yukkuri for hunting (or at least not her own babies)

it's a bit odd seeing her hunt down a baby and then cry about it

having shitheads prioritise low health ones would be neat too

It seems that drugs wear off with movement so pinned and burned yukkuri never walk their drugs off.

Also it seems the two are functionally the same except that pinned can be undone. Can I recommend pinned yukkuri be immune to conveyor belt movement?

About remi, I totally forgot to put in the !isRemilia, oops. I'll add it in. I'll do the pinned thing and move the drugs to a separate loop, it was just placeholder code. The drugged thing was kind of an accident...

Mackeral-chan is for loving, not abusing. (As is Remilia)

Eternity said:

Mackeral-chan is for loving, not abusing. (As is Remilia)

I would wub-wub Kotatsu Marisa and Mackeral-chan Marisa.

melooon said:
Can I recommend pinned yukkuri be immune to conveyor belt movement?

That wouldn't make sense. Think about a conveyor belt logically. It's a moving platform, a belt, with the belt underneath going the opposite direction. If you pin a yukkuri to the top part of the belt, then the pin, and the yukkuri, would move with the belt as it's a moving surface.

If you jammed in the pin hard enough to stop the movement, then it would pierce through both belts and stop the movement of the belt itself completely.

1 7 8 9 10 11 12