Game needs accessory abuse and more yukkuri emotions, tempers and reactions on environment. Yukkuris have to be able to try run away, to anger, puff, etc with appropriate speech phrases (English please). Game needs smart route system to stop yukkuris beating the walls.
After that it will be the best yu simulator. With core-i5/4GB system requirements of course (^_^)\
pikabu said: Game needs accessory abuse and more yukkuri emotions, tempers and reactions on environment. Yukkuris have to be able to try run away, to anger, puff, etc with appropriate speech phrases (English please). Game needs smart route system to stop yukkuris beating the walls.
After that it will be the best yu simulator. With core-i5/4GB system requirements of course (^_^)\
I think accessory abuse just went in. So... who knows how much more of your prediction may follow.
YukkurisMustDie said: what would be so satisfying is a command where you can just slap them across the face and watch them cry.
So very agreed. Something a little more precise and satisfying than kicking them would be perfect.
I couldn't stop laughing at the misery (and the squeal) of those yus at the restaurants. I find it rather good element for those abyuse lover types, although I'm more of the raise-the-yu non-violent type.
I want me some Rans and Teruyos, and also to have it so we can have squealing yus like this at home. Makes for good munch-munch.
Having a yukkuri that has burned feet would be useful. Currently you havea frying pan that you can stick yus on but all you can do with that is dry them through and through. I want to be able to wreck that shithead's mister feet and watch them despair when there's food nearby and mister feet won't move.
That and yu relationships. Siblings try to futilely lick-lick their siblings and mommy suicides at the player thinking she can somehow be useful and like kill the player or something equally delusional and well-intended.